In the file menu finds the Preferences item which opens the options dialog:
From this dialog you can change the following options:
Application | |
Look & Feel | Changes the design of JMagnetic. Note: For the new look and feel to take effect you need to restart the interpreter. |
Autoplay music | JMagnetic tries to open an appropriate MP3 file for the selected game and starts playback automatically |
Remember last save dir | The last directory used for saving a game is remembered and preselected for the next save/load action. The directory is stored for each game individually. |
Show hints in separate window | Opens the hints from Magnetic Windows games in a separate window in browseable tree view. If disabled hints are accessed in text mode within the game window. |
Game window | |
Background | Changes the background colour of the game window. |
Game text | Changes font, style and colour of the game output |
User text | Changes font, style and colour of the user input as it appears in the game window |
Graphics | |
Auto-graphics for MW games | By default graphics are disabled in Magnetic Windows games. If the option is selected, the interpreter automatically enables graphics when detecting a Magnetic Windows game |
Scripts wait for animations | When running a script with Magnetic Windows games, the playback of the script waits until an running animation is finished |
Scale title pictures | Factor for automatic resizing of the title screens |
Gamma correction | Factor for gamma correction when displaying game images |
Logging |
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Log core messages | For debugging and testing purposes. Writes interpreter core related log messages to the targets that are defined in the log4j.xml configuration file. Note: The performance of the the interpreter will highly degrade and the log files grow fast, so use this option with care. |
Log hint messages | For debugging and testing purposes. Writes game hints related log messages to the targets that are defined in the log4j.xml configuration file. Note: The performance of the the interpreter will slightly degrade and the log files grow steadily, so use this option with care. |
Log graphics messages | For debugging and testing purposes. Writes game graphics related log messages to the targets that are defined in the log4j.xml configuration file. Note: The performance of the the interpreter will degrade and the log files grow steadily, so use this option with care. |
Log more graphics messages | For debugging and testing purposes. Writes more detailed game graphics related log messages to the targets that are defined in the log4j.xml configuration file. Note: The performance of the the interpreter will degrade and the log files grow steadily, so use this option with care. |
Log sound messages | For debugging and testing purposes. Writes MIDI related log messages when playing the Wonderland music scores |
Music | |
Music device (Wonderland) | Sets the MIDI device that is used for playing the Wonderland music scores. Default is Java Sound Synthesizer. |